![]() ![]() 27 Team AVIVA Colin Turkington (GBR)Ĭar Nr. 26 Wiechers-Sport Stefano D'Aste (ITA)Ĭar Nr. 25 Team AVIVA Duncan Huisman (NED)Ĭar Nr. 14 BMW Team UK Fredrik Ekblom (SWE)Ĭar Nr. 5 BMW Team Italy-Spain Félix Porteiro (ESP)Ĭar Nr. 4 BMW Team Italy-Spain Alessandro Zanardi (ITA)Ĭar Nr. 3 BMW Team Germany Augusto Farfus (BRA)Ĭar Nr. 2 BMW Team Germany Jörg Müller (GER)Ĭar Nr. 43 Dirk Müller (GER) BMW Team GermanyĬar Nr. 42 Jörg Müller (GER) BMW Team GermanyĬar Nr. 41 Duncan Huisman (NED) BMW Team Italy-SpainĬar Nr. 40 Jan Magnussen (DEN) BMW Team UKĬar Nr. 30 Luca Rangoni (ITA) Proteam MotorsportĬar Nr. 5 Marcel Costa (ESP) BMW Team Italy-SpainĬar Nr. 4 Alessandro Zanardi (ITA) BMW Team Italy-SpainĬar Nr. ![]() I spent and I'm spending hundreds of hours in porting and setting the mod to the new level of rF2 and I'm not making this for stealing anything to anybody, but only for my pleasure and for giving new life to an "evergreen" mod I was sure people enjoy it. So, before writing, someone that posted a kind of "proclamation", must think, read up and respect others: I know I'm asking for a very difficult thing! ![]() I know that person is Mike Kruger) and I had contacts in the 2008, but no way to have a contact this time. Anyway I sent an "internal" email to the administrator "PaVeL" and also this attempt was useless! I also found their website, but it seems no longer in activity by last March 2014. aren't them? I sent an email without any answer back. I also tried to contact the persons that state to be the authors of the conversion. I also know that it was one of the most used mods on rFactor1. I found info about the authorization to the conversion to rFactor1. Success Ballast (no answer by ISI and/or other guys here: ) the ballast now works using the old coefficients of rF1.īah, do you think I'm so idiot to work on this mod without an appropriate documentation and without any attempt to contact the authors? right TGM for each compound (Medium - Hard - Wet), calibrating both performances and wears, etc. and the mod is running at its first step. Now I ported it to rFactor2, changing what needed and adding several coefficients as usual due to the different options available in rF2. The history of the mod is (I think) the conversion from another game to rFactor1, then the mod was reworked, changed, enhanced both graphically and physically. I asked the author(s) for some news about their potential plans in porting and setting the model to rFactor2, but any attempt was useless. I'm working on this "evergreen" mod that gave us thousand of miles of true pleasure in the past. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |